Kamis, 26 Januari 2012

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Learning Java Functional Programming, by Richard M Reese

Create robust and maintainable Java applications using the functional style of programming

About This Book
  • Explore how you can blend object-oriented and functional programming styles in Java
  • Use lambda expressions to write flexible and succinct code
  • A tutorial that strengthens your fundamentals in functional programming techniques to enhance your applications
Who This Book Is For

If you are a Java developer with object-oriented experience and want to use a functional programming approach in your applications, then this book is for you. All you need to get started is familiarity with basic Java object-oriented programming concepts.

What You Will Learn
  • Use lambda expressions to simplyfy code
  • Use function composition to achieve code fluency
  • Apply streams to simply implementations and achieve parallelism
  • Incorporate recursion to support an application's functionality
  • Provide more robust implementations using Optionals
  • Implement design patterns with less code
  • Refactor object-oriented code to create a functional solution
  • Use debugging and testing techniques specific to functional programs
In Detail

Functional programming is an increasingly popular technology that allows you to simplify many tasks that are often cumbersome and awkward using an object-oriented approach. It is important to understand this approach and know how and when to apply it. Functional programming requires a different mindset, but once mastered it can be very rewarding.

This book simplifies the learning process as a problem is described followed by its implementation using an object-oriented approach and then a solution is provided using appropriate functional programming techniques.

Writing succinct and maintainable code is facilitated by many functional programming techniques including lambda expressions and streams. In this book, you will see numerous examples of how these techniques can be applied starting with an introduction to lambda expressions. Next, you will see how they can replace older approaches and be combined to achieve surprisingly elegant solutions to problems.

This is followed by the investigation of related concepts such as the Optional class and monads, which offer an additional approach to handle problems. Design patterns have been instrumental in solving common problems. You will learn how these are enhanced with functional techniques.

To transition from an object-oriented approach to a functional one, it is useful to have IDE support. IDE tools to refactor, debug, and test functional programs are demonstrated through the chapters. The end of the book brings together many of these functional programming techniques to create a more comprehensive application. You will find this book a very useful resource to learn and apply functional programming techniques in Java.

Style and approach

In this tutorial, each chapter starts with an introduction to the terms and concepts covered in that chapter. It quickly progresses to contrast an object-oriented approach with a functional approach using numerous code examples.

  • Sales Rank: #2322491 in Books
  • Published on: 2015-10-14
  • Released on: 2015-10-14
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x .67" w x 7.50" l, 1.13 pounds
  • Binding: Paperback
  • 296 pages

About the Author

Richard M Reese

Richard M Reese has worked in both industry and academics. For 17 years, he worked in the telephone and aerospace industries, serving in several capacities, including research and development, software development, supervision, and training. He currently teaches at Tarleton State University, where he has the opportunity to draw on his years of industry experience to enhance his teaching. Richard has written several Java books and a C pointer book. He uses a concise and easy-to-follow approach to the topics at hand. His Java books have addressed EJB 3.1, updates to Java 7 and 8, certification, jMonkeyEngine, and Natural Language Processing.

Most helpful customer reviews

1 of 2 people found the following review helpful.
Lots of useful information but also lots of typos
By Waldorf
I've been reading the Safari Online version of this book and it contains a lot of useful information. I would have given the book 4 stars but for the fact that the book has many, many typos, which is not good for a technical book. There are minor mistakes like misspellings and not matching the plurality of subjects and verbs, but there are also more important mistakes, such as errors in the code examples in the book and in the specifications of classes and interfaces. For example, in Chapter 2, where functional interfaces are discussed, the book says that the functional method in the BinaryOperator interface has return type R, when it should have said T. Similarly, the book says that the getAsInt( ) method in the IntSupplier interface has return type R, when it should have said int. This book was not sufficiently proofread before publication.

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Rabu, 18 Januari 2012

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Lemon Socks, by Trevor Coote

It is 1971. Glenn Turley is a lifestyle suedehead and football hooligan with his own code of conduct, but life is changing too quickly for him to adapt. Arsenal are stumbling, his crew is fragmenting, the National Front is infiltrating his manor and he has fallen in love with a prostitute. He has to cement himself as top dog before the gang, and his world, fall apart.

  • Sales Rank: #2425531 in eBooks
  • Published on: 2011-08-14
  • Released on: 2011-08-14
  • Format: Kindle eBook

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1 of 3 people found the following review helpful.
goodtime read
By Eduard Thorsgothi
Good read. I enjoyed every bit of it.

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Minggu, 15 Januari 2012

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The Social Construction of Reality, by Peter L. Berger and Thomas Luckmann

  • Sales Rank: #2147928 in Books
  • Published on: 1975
  • Number of items: 1
  • Binding: Paperback

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Kamis, 05 Januari 2012

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Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them, by Jamie Madigan

Video games are big business. They can be addicting. They are available almost anywhere you go and are appealing to people of all ages. They can eat up our time, cost us money, even kill our relationships. But it’s not all bad! This book will show that rather than being a waste of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what’s happening in our heads as we play and shop allows us to approach games and gaming communities on our own terms and get more out of them.

With sales in the tens of billions of dollars each year, just about everybody is playing some kind of video game whether it's on a console, a computer, a web browser, or a phone. Much of the medium’s success is built on careful (though sometimes unwitting) adherence to basic principles of psychology. This is something that’s becoming even more important as games become more social, interactive, and sophisticated. This book offers something unique to the millions of people who play or design games: how to use an understanding of psychology to be a better part of their gaming communities, to avoid being manipulated when they shop and play, and to get the most enjoyment out of playing games. With examples from the games themselves, Jamie Madigan offers a fuller understanding of the impact of games on our psychology and the influence of psychology on our games.

  • Sales Rank: #84819 in Books
  • Published on: 2015-10-16
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.37" h x 1.08" w x 6.23" l, 1.40 pounds
  • Binding: Hardcover
  • 320 pages

Review
This is a smart, thorough, and funny journey into the world of video games. Madigan, a psychologist, takes a scholarly approach, incorporating notable studies from the past, such as Philip Zimbardo’s experiment of having subjects supposedly administer painful electric shocks, related here to the 'reduced social accountability' observed in online game play. He bolsters the scientific subject matter with humor and a personable and accessible tone, especially when sharing his own experience as a gamer. His theories about mental focus don’t seem particularly specific to video games, but rather are relevant to most forms of electronic and social media. . . .This is also a considerately conceived discussion, with handy bullet points at the end of each chapter. Madigan’s work . . . [is] enough to get the attention of intellectually curious gamers. (Publishers Weekly)

Psychologist Jamie Madigan covers a wide range of topics associated with game consumption, design, and development, yet he manages to address each in detail. In contrast to those primarily interested in the emotions of gaming, Madigan lets the data do the talking and provides reasoned, balanced commentary around the data based on his long experience as a game player, analyst, and consultant. He explores recent phenomena such as the success of free-to-play and in-app purchases, using commercial game examples to make the book both comprehensible and useful to nonplayers. He also treats topics such as cheating, pay to play, trolling, and the effects of video game violence, dealing with them in a refreshingly frank and open-minded way. The bibliography alone makes this book a useful resource for students and faculty in academic game programs. Each chapter concludes with a list of central points. Madigan makes an excellent case for the role of psychology in video games, not only as a means of improving games but also as an area in which human nature is on display in many forms and can be fruitfully observed and studied. A great book.

Summing Up: Essential. All readers. (CHOICE)

I love a book that has a great opening sentence. Getting Gamers opens with 'The history of video games started in a small Norwegian village during the 1680's when a precocious young fisherman names Billy 'SadPanda42' Jackson created Call of Duty 3 out of sticks and moxie.' ​That, my friends, is a great opening sentence. Not only can Madigan write a good opener, he gets better as he goes. He takes complex concepts such as 'deindividuation' or 'spacial presence' and make them easily understandable. More than just understandable, but relatable. Using examples from casual games to intensely committed game fans, he shows the influence that the psychology behind the games can exert. . . .As a teacher, these concepts are [fascinating to] me. . . .[I]t has a wealth of ideas and concepts that teachers and administrators should be embracing to change the landscape of education for the better. (Making The Awesome: A Blog About Life, Education and Everything)

Jamie takes us as deep into the minds of gamers as is possible without a scalpel. It's a fascinating and essential read. (Nir Eyal, author of Hooked: How to Build Habit-Forming Products)

Jamie Madigan’s fascinating exploration of the psychology of gaming blends provocative research findings with lively anecdotes and witty prose. It is accessible, insightful, and a must-read for gamers and game designers. (Nick Yee, author of The Proteus Paradox: How Online Games and Virtual Worlds Change Us--And How They Don't)

Madigan repackages research from familiar names in behavioral psychology such as Dan Ariely, Drazen Prelec, Amos Tversky, and Daniel Kahneman, into delightful, yet thought-provoking anecdotes that seek to understand and explain how psychology affects the world of games. His easy-to-read style and liberally-sprinkled humorous asides makes what could have been a dry, academic tome into a page-turner. Whether you are a game developer or game player, you will likely come away second-guessing pretty much everything about how and why we play! (Dave Mark, President and Lead Designer, Intrinsic Algorithm)

For those interested in the interplay between the science of the mind and the science of game design, there is no better place to begin than with this book. (Mike Ambinder, PhD, Experimental Psychologist, Valve Corporation)

Jamie Madigan has put together something fun, engaging, and seriously interesting, and not just for people who love games, but for people who wonder why we can be so weird online or inside our social media. I guarantee you will come away from this book with not only a better understanding of human behavior, but with advice on how to apply the latest research in your own life and profession. Madigan exposes how game designers have solved so many of the behavioral problems we see in other domains, and what you learn about their process will no doubt be useful in yours. Madigan's lively, quirky approach to the topic is sure to provide fresh insights, even if you've read a psychology book or two. Whether it is exploring immersion, grinding, why we cheat, why we lob insults, or how freemium games subtly guide our hands toward our wallets, Madigan wonderfully explains in detail the deeper phenomena at play. (David McRaney, author of You Are Not So Smart and You Are Now Less Dumb and host of the You Are Not So Smart Podcast)

For years now, Jamie Madigan has served as the unofficial psychologist of the games industry. If you want to understand how human behavior and games interact, this is the book for you. (Ian Bogost, Professor, Georgia Institute of Technology)

About the Author
Jamie Madigan, PhD, has become an expert on the psychology of video games and seeks to popularize understanding of how various aspects of psychology can be used to understand why games are made how they are and why their players behave as they do. Madigan has written extensively on the subject for various magazines, websites, blogs, and his own site at www.psychologyofgames.com. He has also consulted with game development companies and talked at conferences about how game developers can incorporate psychology principles into game design and how players can understand how it affects their play. Finally, he has appeared as an expert on the psychology of video games in dozens of print, radio, and web outlets such as The Washington Post, the Chicago Tribune, BBC Radio 5, the BBC, The Guardian, and more. He is a lifelong gamer.

Most helpful customer reviews

4 of 4 people found the following review helpful.
Exceptionally well done analysis of gamers and the gaming industry
By Amazon Customer
Getting Gamers is an excellent psychological study of gamers and the industry.

This book is a must for game designers, and even more so for executives at game development companies. As Dr. Madigan points out, a better understanding of gamers and the craft of gaming as an exercise in psychology will make the industry better, more entertaining for more people, and likely more profitable. The book also speaks to the psychology student and those interested in what makes pop culture thrive in general. This would be an outstanding addition to psychological courses on human interaction and several other areas. The students are likely to find it far more engaging than some other texts, primarily because so many of them are gamers of one type or another. Even in business, and I work in a financial services business, should find some elements of this book helpful as we frequently discuss the concepts of gamification of processes to engage clients.

I am not an active video gamer, even the phrase casual gamer might be gracious. Over the years I have played my share of games and certainly some were more immersive for me than others. Dr. Madigan has done an admirable job of pointing out why some games appeal to me, and why others may not. I have been an active tabletop gamer and the psychological principles outlined here work across most game play hobbies I have experience with. The same is true of fandom in the science fiction and fantasy realm.

I highly recommend this book if you have any connections to the gaming world, psychology of human interactions, behavioral economics, or fandom of any type.

2 of 2 people found the following review helpful.
A Fascinating Look Into Gaming and Gamer Psychology
By Christopher Buecheler
Full disclosure: I've known Jamie Madigan for fifteen years, and built and launched GameSpy.com, the website on which he got his start as a freelance games journalist. He eventually joined GameSpy Industries full-time and even became my project manager for a time. So maybe I'm biased. Jamie would probably be better-equipped to tell you whether I am or not.

I really enjoyed Getting Gamers. As a small confession, I must admit that I don't actually read much non-fiction about gaming these days, so much of the material here was new to me, even if it's been covered in his (or others') blog posts or other articles in the past. That means that even though I know the author, I'm probably pretty close to the book's target audience: someone who is a life-long gamer, who has spent time thinking critically about video games, and who's interested in learning more about the way they interact with the human mind, but who's not looking for a dense tome of analytical research.

The book is a fast, easy read, which might not be what you'd expect from something with the word "psychology" in its subtitle. Madigan's a funny writer with a personable style, though, and he employs a deft hand here, combining hard data with casual observation and amusing personal anecdotes. It's the same style which has made him a popular writer and speaker, and if you're already a fan, you won't be let down here.

Getting Gamers proved to me two things. The first is that psychology plays a part in every aspect of gaming, and we have only likely scratched the surface of this fact. There is a tremendous amount more research yet to be done, and I've little doubt we'll find that even minor things like the art style used or the "feel" of the controls has a psychological impact on the player in some form or another. The research that's already out there, which Madigan expertly uses to back up his claims, is fascinating, even when it's obvious that it's being presented from a very high level, in order to keep things understandable for the reader.

The second thing? I'm supremely abnormal when it comes to games! I don't react to many of the stimuli covered in this book the way most people do. I don't think that makes me any better (in fact in many instances I think it's a failing on my part), but it was interesting to read time and time again that studies have proved my behavior to be in the minority.

None of that prevented me from enjoying this book. Madigan's interesting, well-crafted, and easy-to-understand book helped me to better understand the ways in which video games impact the human mind and encourage certain behaviors. It shows how that power can be twisted for good or not-so-good, and closes with strong words of encouragement for those who might be contemplating pushing forward with additional research. The subject is fascinating, and the angles from which to approach it are endless. Madigan's done an excellent, amusing job with Getting Gamers of giving those of us who aren't psychologists a primer on the ins and outs of that part of gaming. I recommend it wholeheartedly.

1 of 1 people found the following review helpful.
Want to learn something? Want to be entertained? Get this book.
By Erik Hazzard
Without exaggeration, this is an incredible book. Thoroughly researched. Artfully written. Fun as heck. On one level, it's an entertaining and light read that illuminates how games work at a psychological level; on another level, it's a deep read with a wealth of information that provides insight into how our brains work and what drives our behaviors.

It's rare to find a book that can appeal to such a wide variety of audiences without losing anything. Without dumbing down the material. Even if you know nothing about psychology, you'll be able to understand all the topics the author talks about because he put them into simple descriptions using fun and easy to read examples. This book drops a lot of knowledge on you, but it's so enjoyable you might not realize how much you've learned.

Even if you've got a degree in psychology, or you're deeply interested, in the subject, this book provides more engaging overviews of psychological research (with references to whitepapers, if you prefer the dryer versions), and gives you a framework for going deeper. The more you want to put in, the more you can get out. It gives you enough knowledge to what questions to ask if you want to learn more about any subject the author discusses. Footnotes are abundant, and at the end of each chapter there's an overview of the main topics covered.

If you're a gamer, get this book. Do you want to understand why you've spent $300 on League of Legends? Not that this book will necessarily stop you from spending more, but at least you'll understand what's motivation you to do it.

This book is a must have for any game designer, but also for any web or product designers. The same ideas drive these other domains. This book does a fantastic job at presenting a broad overview of how our brains work (from the angle of games), but with enough specifics that you'll be able to re-read the book many times, and each time, learn something new. If you spend your time creating experiences for people, this is a book you'll frequently reference. I just finished my second re-read.

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Rabu, 04 Januari 2012

[U795.Ebook] Free PDF 1912: Wilson, Roosevelt, Taft and Debs--The Election that Changed the Country, by James Chace

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1912: Wilson, Roosevelt, Taft and Debs--The Election that Changed the Country, by James Chace

1912: Wilson, Roosevelt, Taft and Debs--The Election that Changed the Country, by James Chace



1912: Wilson, Roosevelt, Taft and Debs--The Election that Changed the Country, by James Chace

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1912: Wilson, Roosevelt, Taft and Debs--The Election that Changed the Country, by James Chace

Beginning with former president Theodore Roosevelt’s return in 1910 from his African safari, Chace brilliantly unfolds a dazzling political circus that featured four extraordinary candidates.

When Roosevelt failed to defeat his chosen successor, William Howard Taft, for the Republican nomination, he ran as a radical reformer on the Bull Moose ticket. Meanwhile, Woodrow Wilson, the ex-president of Princeton, astonished everyone by seizing the Democratic nomination from the bosses who had made him New Jersey’s governor. Most revealing of the reformist spirit sweeping the land was the charismatic socialist Eugene Debs, who polled an unprecedented one million votes.

Wilson’s “accidental” election had lasting impact on America and the world. The broken friendship between Taft and TR inflicted wounds on the Republican Party that have never healed, and the party passed into the hands of a conservative ascendancy that reached its fullness under Reagan and George W. Bush. Wilson’s victory imbued the Democratic Party with a progressive idealism later incarnated in FDR, Truman, and LBJ.

1912 changed America.

  • Sales Rank: #291061 in Books
  • Model: 1667528
  • Published on: 2005-08-01
  • Released on: 2005-08-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x .90" w x 6.12" l, .88 pounds
  • Binding: Paperback
  • 336 pages

From Publishers Weekly
Some histories interpret new evidence and add to our store of knowledge. Some, relying on others' research, simply tell a known story. Chace's work is the best of the latter kind: a lively, balanced and accurate retelling of an important moment in American history. Even though the 1912 election wasn't the election that changed the country (there have been several), it was a critical one. It gave us Woodrow Wilson, though only by a plurality of the popular vote (albeit a huge electoral majority) and so gave us U.S. intervention in WWI and Wilsonian internationalism. Because of former president Theodore Roosevelt's rousing candidacy as nominee of the short-lived Bull Moose, or Progressive, Party, the campaign deepened the public's acceptance of the idea of a more modern and activist presidency. Because Eugene Debs, the great Socialist, gained more votes for that party (6% of the total) than ever before or since, the election marked American socialism's political peak. What of the ousted incumbent, William Howard Taft? Chace (Acheson, etc.) succeeds in making him a believable, sympathetic character, if a lackluster chief executive. What made the 1912 campaign unusual was that candidates of four, not just two, parties vied for the presidency. The race was also marked by a basic decency, honesty and quality of debate not often seen again. Chace brings sharply alive the distinctive characters in his fast-paced story. There won't soon be a better-told tale of one of the last century's major elections.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From School Library Journal
Adult/High School–According to Chace, the election of 1912 was "a defining moment in American history." When Theodore Roosevelt's choice for successor, William Howard Taft, failed to support his reforms, Roosevelt left the GOP convention to run against Taft on the Bull Moose Progressive ticket. This bitter split in the Republican party was ultimately responsible for Woodrow Wilson's unexpected victory. A fourth candidate, Eugene V. Debs, an experienced and influential orator who was later imprisoned for espionage, ran as a Socialist representing labor. Chace makes this election come alive through careful research and clear writing. Describing the primaries, the personalities, the conventions, the campaigns, the issues, the race, and the aftermath, the book often reads like a suspense novel. Readers will be able to make valid comparisons between the 2004 presidential race and the 1912 election. Illustrations include good-quality, black-and-white photos of the candidates, their wives, and their families; several political cartoons; and a campaign poster of Debs. This is a valuable resource for those interested in the American electoral process and for American history and government students.–Pat Bender, The Shipley School, Bryn Mawr, PA
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From Booklist
The extraordinary presidential election of 1912 featured four serious candidates: the incumbent William Howard Taft, a Republican; former president Theodore Roosevelt, who bolted the Republican Party and ran as the Bull Moose candidate; Woodrow Wilson, Democrat governor of New Jersey; and the Socialist candidate, Eugene Debs. Professor Chace asserts that the election was a defining moment in American political history. The Republican rejection of Roosevelt and his progressive policies placed power in the hands of conservatives and their big-business backers; Chace draws a direct line from them to the triumph of Reagan-style conservatism. Wilson's triumph committed the Democratic Party to an activist central government, nudged in that direction by the surprisingly strong showing of Debs. Chace's links between that election and present political stands are debatable, but his portrayals of the four players are fascinating. This is a valuable look at how and why our current political culture has evolved. Jay Freeman
Copyright © American Library Association. All rights reserved

Most helpful customer reviews

10 of 10 people found the following review helpful.
The Rise of Wilson and the Fall of Roosevelt.
By Kevin M Quigg
Chace does a good job of detailing why the election of 1912 was so important to the United States. He describes the four participants in the election of 1912: Wilson, Taft, Roosevelt, and Debs. Bryan was also a factor in the Democratic nomination of Wilson. The main focus of this book is how these leaders would affect change in America. Taft was the conservative and Debs was the radical. Roosevelt and Wilson were the candidates for the Progressive faction of the country. Chace describes each candidate and all his positives and negatives. I didn't know Wilson was such a reactionary on race and immigrant relations, while Roosevelt was generally very liberal on these issues. All in all a good book about the campaign and why the Republican Party veered to the right.

For those interested in the politics of America, this is a good read. The reader would be surprised to find that the red and blue states have actually changed over the years. In the past, the South was reactionary and the West was Progressive while the East and Midwest favored the conservative (Republican) issues. Not so today. Hats off to Chace for writing a good read.

15 of 16 people found the following review helpful.
If Teddy and Bill Had Stayed Friends
By Thomas J. Burns
Despite the apocalyptic title, the fact is that for all of the candidates for the presidency the nominations and subsequent campaign of 1912 could not come fast enough. For everything claimed about the 1912 election being a benchmark of later twentieth century electoral trends, the candidates themselves were men running on empty or close to it. Where the four candidates themselves [three, realistically, at any rate] were concerned, the prize of the White House was a reprieve from decline, oblivion, or in Debs' case, jail.

One can argue whether Eugene Debs deserves the attention he commands in this work. On election day he tallied about what one would expect from the least known candidate in a four man race, and there is no reading of the results that suggests Debs' share of the vote seriously affected the outcome. But the Socialist candidate is a charming fellow in his own way, an Adlai Stevenson in coveralls or a cheap suit, and James Chace gives him extended exposure to a current generation that has forgotten the struggles of American Labor.

Debs was a combination of things: laborer, philosopher, public office holder, labor leader, and perennial presidential candidate. The 1912 election would be his fourth run for the White House, though even Debs realized that his presidential campaigns were more about exposure on the bully pulpit than the prize itself. Chace provides a biography that briefly chronicles not just the colorful career of Debs but a thumbnail sketch of the labor-management problems coming to a boil in mainstream electoral politics.

Unfortunately for Debs in 1912, the issue of populism was now becoming semi-respectable, and others with more name recognition were willing to take the banner that Debs had manfully carried alone in past elections. Robert LaFollette appeared to be the front-runner until a physical and mental breakdown led reform-minded Republican governors in the West to coax, if that be the right word, Theodore Roosevelt out of retirement. If the reader winces at the juxtaposition of "coax" and "Roosevelt," that is probably understandable. Yet Roosevelt's third party candidacy was not an inevitability.

The popular wisdom has held that Roosevelt was literally panting to get back into the limelight, that four years of retirement had been a torment. This is only partly true. Roosevelt, for all his faults, was no fool. He knew he would be running against an incumbent of his own party, albeit a weak one, a crossing of the Rubicon if ever there was one. Unfortunately for Roosevelt, this was also an incumbent he had hand picked and groomed, a man once seen by Roosevelt as something of a younger brother. The rupture of Roosevelt's relationship with William Howard Taft was tragic, public, and unbearably cruel, and its impact was that of a two-edged sword in this campaign. Moreover, Roosevelt's sense of two-party order was strong; his positioning as a potential third-party reformer would put him in close proximity with people and causes he considered dangerously close to anarchy.

But still he ran for president, in part to tackle the trusts and other reform causes he had espoused in the White House and which he accused Taft of ignoring. For all his popularity Roosevelt had never won over the Republican Party machinery, which of course defeated him at the Chicago nominating convention. Such things happen in politics, but rules committee chicanery would be taken very personally by Roosevelt, who in his momentary disgust uncharacteristically took up a third party progressive banner. Naturally, his rage became all the more personified against Taft and brought out the worst in the Rough Rider's last presidential campaign.

The great mystery not unraveled in this study is why Taft felt compelled to run for reelection at all. By all accounts he was an unhappy president, possibly best remembered for his weight problem. He was self-effacing and rather atypical for a politician. It is not at all certain that Roosevelt's philosophy unduly concerned him. In fact, Taft's own trust-busting cost him much support within his own party. One can imagine him declining to run in 1912 and returning to the practice of law. All things considered, personal liabilities and the like, his might have been the most respectable third place finish in the history of presidential elections, though one wonders why he went to all the trouble.

Woodrow Wilson may have been a fresh face in the presidential arena, but in fact he had barely survived two major political upheavals, mostly of his own making, in smaller arenas prior to the campaign of 1912. As President of Princeton University his radical reform of traditional campus life, not to mention his style of implementation, made a run for the New Jersey state house a graceful escape. His tenure as chief executive of the Garden State was a stormy one; attacks on both sides-from machine Democrats and Republicans alike-brought out the intractability of the former college professor. From a distance, however, Wilson was a refreshing new reform face, particularly when the national Democratic Convention bogged down to a slugfest between career politicians long in the tooth. Wilson, who could be as priestly as the pope when the occasion arose, was the one contender who could wear William Jennings Bryan's vestments of reform and progressivism in a manner that Democratic pols did not mind going to church.

How much the election of 1912 changed the country is still an open question. In truth, the more pertinent question is how this election impacted World War I. Only Roosevelt, of the four candidates, seemed to have an inkling of a possible world war, though even his admiring biographers have reservations about Roosevelt as a wartime president. What can be safely said is this: a united Republican Party, i.e., with both Roosevelt and the bosses under the tent, would have probably defeated Wilson. The reader can make of that as he wishes.

6 of 7 people found the following review helpful.
This book does not focus on the election - more the people
By Eric Hobart
"1912: Wilson, Roosevelt, Taft & Debs - the election that changed the country". That is the title given to this book, but the title certainly is not reflective of the substance of the work.
The book does center around the political contest known as the Presidential Election of 1912, but it veers off on many tangents that are unrelated to the contest. It is true that there were four major candidates for President that year, and all of them had a story to tell, but this book does not cover that story as well as it should.
The book spends entirely too much time discussing the history of the candidates for President - in fact almost 1/2 of the book is devoted to biographical sketches of these four men.
The most exciting (and relevant) section of the book details the Democratic National Convention in Baltimore in 1912 -Chace does a great job of relaying the exuberance felt by the attendees of the convention, and gets the reader very excited about this important moment in American Political History when Woodrow Wilson, soon to be elected the 28th President of the United States, was selected as the standard bearer for the Democratic Party. To a much lesser scale, and not quite as well, Chace describes the Republican, Progressive, and Socialist conventions which led to the nomination of William H. Taft, Theodore Roosevelt, and Eugene V. Debs respectively.
The election gets almost no attention at all in this book, but the Wilson administration does get a significant amount of attention, as does the legacy of Wilson and the impact of both Wilson and Theodore Roosevelt on a future President's administration - that of Franklin D. Roosevelt.
All told, I cannot recommend this book to anyone that is looking for a comprehensive story of the 1912 Presidential Election. However, if one is looking for brief (very brief) biographical sketches of the candidates, this is a great book, with some very exciting highlights of an important political campaign thrown in.

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